tinn myroom
Development of the myroom meta-universe service for tinn.
Objective of the project —
Develop a meta-universe as a service for NFT video hosting tinn.
Tasks:
— Study the process of developing meta-universes;
— Study the process of developing cross-platform applications;
— Study the process of creating your own servers on ASP Net Core;
— Study the process of integrating the placement of NFT collections;
— Study the process of watching videos in the game;
— Study the process of creating voice and text chats; — Study the process of creating VR applications;
— Develop an application for integration into the website tinn.io.
Technology stack —
— Unity 2022 URP-In for creating the project itself; — XR (for Unity) for VR integration; — UniTask (for Unity) to implement asynchrony and multithreading;
— ASP .NET Core, JavaScript, Nginx for creating a server;
— Adobe Photoshop, Illustrator and Figma for creating graphics;
— Daz 3D-Studio, Blender, 3D-Max, Maya for creating 3D models; — XCode for assembly for iOS and MacOS platforms.
Results —
- Developed a meta-universe application for Android, iOS, Windows, MacOS and browsers using WebGL
- Integrated interaction with VR
- Developed our own scalable server for this project
- Developed voice and text chats
- A scalable server has been developed for this project