Sex Apocalypse 2

Development of a computer game and publication on Steam.


Objective of the project —

Develop a game in the Adult zombie shooter genre from a third person, to study the process of developing games in this genre and publishing them on trading platforms.


— Study the field of game development in the third-person shooter genre;

— Study the process of creating large locations;

— Study the process of creating wave shooters;

— Improve skills in working with neural networks in voice acting and script writing; — Develop a game for publication on trading platforms.

Technology stack —

— Unity 2019 URP for creating the project itself;

— I2 Localize (for Unity) to implement localization into 30+ languages;

— Bakery GPU Lightmapper (for Unity) for creating realistic lighting and baking it to optimize the project;

— Figma and Adobe Illustrator for creating UI interfaces;

— Adobe Photoshop and Blender for creating promotional art;

— Daz 3D-Studio for creating game models;

— ElevenLab for voicing character lines;

- ChatGPT for script writing.


Results —

  • A third-person adult zombie shooter computer game for Windows has been developed
  • The process of creating large game locations has been studied
  • Game published on Steam
  • Improved skill in working with neural networks
  • Average completion time: 2.5 hours