WebCum Empire Tycoon

Development of a computer game and publication on Steam.


Objective of the project —

Develop a computer game in the horror genre, to study the process of game development and publication on trading platforms.


— Study the process of developing games in the management tycoon genre;

— Set up the process of creating rendered promotional art;

— Study the process of developing games based on economics;

— Expanding the skills of the process of creating adult animations.

Technology stack —

— Unity 2019 URP for creating the project itself;

— I2 Localize (for Unity) to implement localization into 30+ languages;

— Figma and Adobe Illustrator for creating UI interfaces;

— Adobe Photoshop and Blender for creating promotional art;

— Daz 3D-Studio for creating game models.


Results —

  • A computer game in the genre of adult management tycoon for Windows has been developed
  • Mastered the process of creating games with internal economics
  • Published game on Steam
  • Average completion time: 1.5 hours